Wednesday, April 19, 2017

Colloquium on Games of Strategy: Chapter 3

Click here to directly download the MP3

Click here to watch the unedited version on Youtube


Welcome to the Colloquium on Games of Strategy.  Games of Strategy is a textbook on game theory written by Dixit (not the game), Skeath, and Reiley that we are reading to help improve our analysis of board games and board game design.  Paul Owen (owns 3rd edition) and I (own the 2nd and 1st editions) record a discussion about a chapter or two from the book every two weeks.  

In the second episode we talk about their initial discussion on simultaneous move games in Chapter 4 (there are some differences between editions).  Highlights include a discussion how creating simultaneous games creates a false illusions it solves the challenges facing a sequential board game design and how certain sequential games are really a simulations game. 

You can find our previous discussion on Games of Strategy here.

Monday, March 27, 2017

Colloquium on Games of Strategy: Chapter 2

Click here to directly download the MP3

Click here to watch the unedited version on Youtube

Welcome to the Colloquium on Games of Strategy.  Games of Strategy is a textbook on game theory written by Dixit (not the game), Skeath, and Reiley that we are reading to help improve our analysis of board games and board game design.  Paul Owen (owns 3rd edition) and I (own the 2nd and 1st editions) record a discussion about a chapter or two from the book every two weeks.  

In the second episode we talk about their discussion on sequential games in Chapter 3 (they are the same in all editions).  Highlights include a discussion on the limitation of anticipated payouts predicting player behavior and ways to ensure a sequential board game is unpredictable enough to remain relevant for players. 

You can find our previous discussion on Games of Strategy here and the next episode here.

You can also find a write up of Paul Owen's notes from our discussion here.

Friday, February 24, 2017

Colloquium on Games of Strategy: Chapter 1





Click here to directly download the MP3

Click here to watch the unedited version on Youtube

Welcome to the Colloquium on Games of Strategy.  Games of Strategy is a textbook on game theory written by Dixit (not the game), Skeath, and Reiley that we are reading to help improve our analysis of board games and board game design.  Paul Owen (owns 3rd edition) and I (own the 2nd and 1st editions) record a discussion about a chapter or two from the book every two weeks.  

In the first episode we talk about Chapter 1 & 2 (they are the same in all editions).  Highlights include a discussion on the importance of mutual awareness amongst players, signaling, and cooperative vs noncooperative games (Game Theory Style). 

You can find additional notes about the topics and our discussion from the first episode in this post from Paul Owen's Man Overboard blog.

You can listen to the next Colloquium Game of Strategy episode here.

Monday, July 25, 2016

Go Forth and Game Interview: Austin of Dr. Wictz

Tom Gurganus of the Go Forth and Game podcast & blog recently interviewed Austin from Dr. Wictz.  In the interview Austin talks about my experience pitching board games to publishers at Origins, how Dr. Wictz was formed, using the Controlling Idea in Design, and other developments (see Index below for more details on topics).

You can download the episode here.

Podcast Episode Index:
(All links below are to related Dr. Wictz blog posts or links  to things outside of the podcast)

00:00:45  Intro

00:04:22  Advice how to make a video for a board game prototype (Part I & Part II)
               
00:06:30  Dr. Wictz origins (formation of Dr. Wictz) story

00:11:00  How to use the Controlling Idea to design board games

00:19:38  How to use Iterative Design to refine a board game design

00:25:55  A little Unpub Network Love

00:30:18  Cattle Car (Active Design)

00:40:51  Hoboken (Active Design)

00:48:27  Pitching Game Designs at Origins Game Fair

00:51:08  Update on Post Position - Now Bookies and Bettors

00:53:25  Aaron & Austin's Origins Game Fair Side Bet

00:55:40  Game Designers of North Carolina

00:56:56  Why Designers Should Get Board Room Ribbon at Origins Game Fair

00:59:52  The New Jersey Syndicate (Upcoming design)

01:03:56  Overtime (Upcoming design)

01:08:57  A Fishing Story

Monday, December 21, 2015

Publisher Pitches Dos & Donts




Link to Download


Jamey Stegmaier of Stonemaier Games and Kevin Brusky of APE Games tell Dr. Wictz and TC Petty III their dos and don'ts for board game designers when they submit their games to publishers.

Tuesday, October 6, 2015

Should Designers Make Videos for Unpublish Board Games Part 2



Link to Download Podcast

Dr. Wictz and TC Petty III get together in a two part seminar series to discuss the role of video for board game designers in attracting publishers and players for unpublished board games.  In part two of the series, Dr. Wictz and TC Petty III talk with board game players Bruce and Mike from The Party Gamecast featuring The Party Game Cast about what videos actually matter to players.  After talking to Mike and Bruce Dr. Wictz and Tc Petty III reflect on the insights shared by the publishers and the players to deduce what are the most valuable roles of video for unpublished board games.

Link to Part One

Examples of Prototype Videos Referenced in Podcast:

Complete Playthrough - Vivajava: The Dice Game

Abridge Playthrough - Table Top

Promo Video - MVP Boardgames UNPUB6

Live Video (Periscope)  - Ed Marriott Gencon 2015

Rule Explanation - Hoboken

Rule Explanation - Daniel Solis 

Snippet - Hoboken Unwelcomed Visitors

Snippet - Hoboken "Game Over Man"

Internal Conversation - Michael R. Keller FCOJ