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Monday, March 27, 2017

Colloquium on Games of Strategy: Chapter 2

Click here to directly download the MP3

Click here to watch the unedited version on Youtube

Welcome to the Colloquium on Games of Strategy.  Games of Strategy is a textbook on game theory written by Dixit (not the game), Skeath, and Reiley that we are reading to help improve our analysis of board games and board game design.  Paul Owen (owns 3rd edition) and I (own the 2nd and 1st editions) record a discussion about a chapter or two from the book every two weeks.  

In the second episode we talk about their discussion on sequential games in Chapter 3 (they are the same in all editions).  Highlights include a discussion on the limitation of anticipated payouts predicting player behavior and ways to ensure a sequential board game is unpredictable enough to remain relevant for players. 

You can find our previous discussion on Games of Strategy here and the next episode here.

You can also find a write up of Paul Owen's notes from our discussion here.

1 comment:

  1. Douglas Schulz uses Game Trees inspired from our discussion on "Games of Strategy" to reflect on The Tragedy of the Game Commons.

    http://lucidphoenix.blogspot.com/2017/07/the-tragedy-of-game-commons.html

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